Campagna |
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UIO lMdD DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - BAM |
Era |
Ede Ep - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Earth gods are simply gargantuan: one raised fist can shake the very foundations of the land. Many tales have been told about the work of such gods who lumber across the earth, so great in size that entire villages are dwarfed by their presence. Bulwarks against the strongest swords, lances, and spells, packing enough force to pulverize dozens in a single downward strike, and continuously regenerating their stony bodies, earth gods are no easy feat to bring down-or even force back.
Note speciali: La resistenza di questa unità riduce i danni subiti da qualche attacco, ma solo mentre si difende. Questa unità si rigenera, ciò le permette di guarire come se si trovasse sempre in un villaggio.
Avanza da: | Earth Avatar |
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Avanza come: | |
Costo: | 50 |
PF: | 90 |
Movimento: | 4 |
PE: | 150 |
Livello: | 3 |
Allineamento: | neutrale |
ID | I8 Ak_God_earth |
Abilità: | rigenerazione, fermezza |
![]() | hit impatto | 14 - 3 ravvicinato |
Resistenze: | |
---|---|
lama | 40% |
perfora | 40% |
impatto | 0% |
fuoco | 40% |
freddo | 40% |
esoterico | 0% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 30% |
Acque profonde | - | 30% |
Campo di funghi | 1 | 40% |
Castello | 1 | 50% |
Caverna | 1 | 60% |
Colline | 1 | 60% |
Congelato | 2 | 40% |
Foresta | 1 | 40% |
Impervio | - | 60% |
Invalicabile | - | 60% |
Montagne | 1 | 60% |
Palude | 3 | 30% |
Pianura | 1 | 40% |
Sabbia | 1 | 40% |
Scogliera | 2 | 30% |
Villaggio | 1 | 60% |